Valve job posting reveals plans for homegrown hardware, promises it won’t suck
Rumors fluttering about Valve’s entry into the hardware market just got a little less salty. According to the outfit’s own jobs page, it’s prepping to offer consumers “whole new gaming experiences.” A call for an experienced electronics engineer says it all, “For years Valve has been all about writing software that provides great gameplay experiences. Now we’re developing hardware to enhance those experiences.” The ideal candidate ought to have a hefty load of prototyping experience, a knack for working with embedded systems and microcontrollers, a proficiency in thermal management, high speed serial interfaces, ARM / x86 system design, and more. We’re not about to hazard a guess at what this adds up to, but Valve promises it’s more compelling than “me-too mice and gamepads.” Hit the source link below to apply, get hired, and let us know what’s up.
Valve job posting reveals plans for homegrown hardware, promises it won’t suck originally appeared on Engadget on Fri, 13 Apr 2012 00:54:00 EDT. Please see our terms for use of feeds.
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